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Two… two… two stories in one here, and from two different sources, no less.
Firstly, we have the above footage from GameTrailers.com which shows The Conduit designer Rob Nicholls going in-depth on the control options available within the game. There’s some pretty unique stuff here that makes earlier FPS-ish attempts on Wii look a little shortsighted [...]
View original article at Aeropause Games
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