posted Two… two… two stories in one here, and from two different sources, no less.
Firstly, we have the above footage from GameTrailers.com which shows The Conduit designer Rob Nicholls going in-depth on the control options available within the game. There’s some pretty unique stuff here that makes earlier FPS-ish attempts on Wii look a little shortsighted [...]
View original article at Aeropause Games

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